The Apex Legends Mobile era was far too short. While the desktop version continues to see plenty of player support, for some reason or another, the mobile version could not maintain enough of a player base to stick around. It’s sad because it was an immensely fun game that seemed to have plenty of fans […]
Continue ReadingGeForce NOW
NVIDIA GeForce NOW adds more RTX 4080 servers: how you can try it out now
Back at CES 2023, NVIDIA announced a new upgrade rolling out to their GeForce NOW servers that brings an upgraded RTX 4080 GPU to the mix, delivering the absolute best in terms of graphics and framerates for a game streaming service. It’s the latest $20-per-month Ultimate teir, and here’s how NVIDIA explains it: Powered by […]
Continue ReadingGeForce NOW on the Chromecast with Google TV is still full of lag
Consider me quite frustrated this morning. It’s been months since I last tried GeForce NOW on the Chromecast with Google TV, and with the gameplay I’ve been experiencing latetly on my Chromebook, I expected it to be fantastic. Don’t get me wrong: the games look slick and the stream itself is really high quality. The […]
Continue ReadingNvidia launches 1440p support for GeForce NOW, but ChromeOS misses out
This week, Nvidia began to roll out its 1440p streaming option for its GeForce NOW cloud gaming service. This new streaming quality option is available directly through your web browser via Google Chrome and Microsoft Edge on Windows PCs. Being advertised on its official blog as a back-to-school effort, Nvidia is encouraging students to play […]
Continue ReadingCompatible Android phones can now make use of 120fps cloud gaming on Nvidia GeForce NOW
First reported by 9to5Google and now confirmed by a Google spokesperson who relayed the information to The Verge, Nvidia GeForce NOW users are now receiving the ability to run a much smoother experience while cloud gaming on their Android devices. If you have a smartphone running Android and it just so happens to have a […]
Continue ReadingSamsung’s Gaming Hub officially launches with Google Stadia and Nvidia GeForce NOW
During this year’s CES showing, Samsung announced the “Gaming Hub” – its Tizen-powered game streaming platform that centralizes cloud gaming efforts from popular companies like Nvidia and Google, as well as a company called Utomik. We covered this back in January, but now, Gaming Hub is officially launching on Samsung TVs! Samsung considers Gaming Hub […]
Continue ReadingSoon, you’ll be able to cloud stream Genshin Impact on Nvidia’s GeForce NOW
In a nice surprise this week, gamers are receiving an update (version 2.0.41) to Nvidia’s GeForce NOW that includes in-stream copy and paste support from the clipboard while game streaming from PCs and Macs. This means that there’s no need to enter a long, complicated password for the digital store, and you can get your […]
Continue ReadingGet 2 free months of Google Stadia and more by preordering the Backbone One for Android
The Backbone One for Android is a new accessory from the makers of the popular Backbone iPhone game controller. That’s right, it’s finally becoming available for Pixel and Android users as an alternative to the Razer Kishi (now called Gamevice) and the GameSir X2. Backbone has always been the controller that Android users have drooled […]
Continue ReadingHere’s a first look at Google’s cloud gaming launcher running on ChromeOS
Just a month ago, a Chromium repository commit was discovered that revealed Google was working on a way to let users search for any cloud game across several cloud gaming providers right from their Chromebook launcher. Clicking one of these results would instantaneously launch into the game, getting them into the action without a download […]
Continue ReadingNvidia GeForce Now follows Google Stadia’s cue by offering “Instant Play Free Demos”
Just weeks ago during the Google for Games Developer Summit, Stadia announced that it had already launched several free click-to-play game demos. These offer a prolonged glimpse into the gameplay mechanics, story, and atmosphere of a title without the commitment or buy in of purchasing it outright. The hope is that users would like a […]
Continue ReadingGoogle is creating an all-in-one cloud game search feature for the new Chromebook launcher
Gaming on Chromebooks has already blown away many of the naysayers, and Google has taken the world by storm by leaning heavily into unconventional methods for making it work and even making it amazing. At first, it bolstered Android gaming by pushing developers toward respecting traditional desktop and laptop inputs like mice and keyboards (as […]
Continue ReadingNvidia Shield TV update 9.0 gives you Android 11, 4K gaming with GeForce NOW, more
This morning, Nvidia posted on its blog that the 9.0 update for Shield TV owners is inbound. The update includes a slew of new features and fixes, that we’ll go over. Most notably and most exciting though, is the bump up to Android 11 – something that users have been waiting for for some time […]
Continue ReadingAT&T is giving its customers 6 free months of Nvidia GeForce NOW to promote 5G
During its CES presentation, Nvidia announced that it would be pairing up with AT&T to give the cellular company’s customers six free months of GeForce Now service! According to AT&T’s blog post, any new or existing customers who have 5G-capable devices and a 5G rate plan can claim the promo immediately. As a reminder, GeForce […]
Continue ReadingSamsung Gaming Hub will bring Stadia, GeForce NOW, and more together under one roof
As a part of the 2022 Consumer Electronics Show (CES), Samsung has announced something called the “Samsung Gaming Hub” for select 2022 TV models under its brand. Powered by its Tizen operating system, the Hub is a new game streaming platform that brings together the best of NVIDIA GeForce NOW, Google Stadia, and Utomik – […]
Continue ReadingGeForce NOW membership doubles in price, Founders grandfathered into starting cost
Since its launch, GeForce NOW has offered two tiers of membership. The first one was completely free and kept players waiting exorbitant amounts of time to get into a game session, limited the quality of their stream, and capped off session length at one hour at a time. The second was called Founders and cost […]
Continue Reading