Forager is a highly popular and quirky ‘idle game that you want to actively keep playing’. You’ll explore, craft, gather and manage resources, find secrets and build your base out of nothing. The interesting game mechanic here is that once you get enough money, you can buy another plot of procedural generated land in any direction of your current space. It has simple but cute graphics and addictive gameplay.
When I first heard that this game was coming to mobile, I stopped planning to buy it on my Switch. These are the types of games we need on-the-go to keep us busy, right? Pretty exciting. Well, it was, until I also learned that it was being delayed until 2021.
Developer HopFrog games and publisher Humble Games recently announced that the game would not be releasing on September 23rd as originally planned. The original announcement for a mobile port of the game was last April and with a year of development on an already established and released title, the delay comes as a bit of a shock. If they had announced a delay earlier than a day prior to its release and if they only delayed it by a few weeks, that would make sense. Instead, the delay was announced a day before it was meant to go live and it’s now set to release in early 2021, though we were not given an exact date.
Forager has sold more than 600 thousand copies to overwhelmingly positive reception. It has about 15 hours of gameplay, so when it finally does release on mobile, you can probably space that out a bit since we tend to play mobile games in smaller play sessions. There is also quite a bit of replay ability here.
This game is optimized for: